GeoMonday 2016.3– Impressions

A big thank you to all the speakers and also to the audience. It was a great evening, full of interesting Geo-Topics and yummy pizza.

For everyone who could not be there or would like to recall some information, we will publish the slideshows and the video very soon.

We are looking forward to seeing you on the next GeoMonday on the beauty of maps. Keep checking this blog for updates.

GeoMonday 2016.3 – The Potential of VR

Photogrrealities-ioammetry has been around for over 150 years and its first and foremost usage was measurements and cartography. With the reinvention of structure from motion algorithms and the immense increase in computation power new potential got unlocked. With the automated extraction of 3D data meshes can be created automatically and the images can be mapped on the 3D surface. Digital Maps already transition to full 3D reconstructions. The recent developments not only have an impact on the Geospatial Industry, but also in other fields. Image mapped 3D reconstructions have a high visual fidelity and because of this get used more and more visual effects and very recently videogames. With VR the potential further increases as VR makes you feel like you are there. Feeling fully present in a 3D scene makes reconstructions of the real world incredibly interesting as you essentially “teleport” to a different place. The huge importance of this is emphasized by the fact that Facebooks interest in VR is essentially to create a teleporter.

David Finsterwalder is the Founder and CEO of realities.io. Working in Archeology david-finsterwalderhe gained profound knowledge in 3D Reconstruction through LiDAR Scanning, UAV and Ground Photogrammetry. Driven by the question how to unlock the potential of the gathered data for public relations and museum context he started to look into realtime 3D graphics and eventually VR HMDs for visualization. Amazed by all the possibilities for scene reconstructions and VR HMDs for Archeology and beyond he founded realities.io.

 

GeoMonday 2016.3 – VR is dead, long live AR!

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The hype about VR is in full swing. There is hardly any other technology, that dominates the Entertainment market to that extent. There are basically two species of VR goggles. Most of them are wired or connected to smartphones, which are commonly used in the entertainment industry. AR technology is mainly used to enrich print media or in marketing. Usually this is achieved through the usage of smartphones. Several manufactures offer AR glasses, which could not get a hold in the market. AR lead a niche existence compared to VR. In spite of these leading signs, Robert Meyer states, that the future is AR and VR is obsolete by now already. This presentation shows similarities and differences of the two technologies. We hope to discuss the potential of devices like the Microsoft HoloLens.

Robert Meyer is researcher at HTW Berlin –  Department of Informatics, Communicationrobert-meyer and Economics. Human-Computer-Interaction in virtual realities has been a core interest of Robert Meyer for years. The current thematic complex is based on the transition of game technology in business and industry applications. Robert Meyer is not only a developer but also has contributed to numerous scientific conceptions within this field.

GeoMonday 2016.3 – The Digital Snapshot of Reality

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Remote sensing technology such as LiDAR and image matching algorithms are used for a periodical acquisition of our physical world. Countries, cities, sites, and assets are captured every year, every day, every hour, and every minute. The resulting 3D point clouds are a digital snapshot of the reality and allow to derive information and insights. In this talk, we present techniques to manage, process, and analyze large-scale 3D point clouds. These techniques are relevant for a variety of applications to get new insights, detect changes, and establish workflows for updating and maintaining of existing geo data (e.g., 3D city models, terrain models, tree cadastre).

Rico Richter is a research scientist with the computer graphics systems richter_photogroup of the Hasso Plattner Institute at the University of Potsdam, Germany. He has many years of experience in the development of complex processing, analysis, and visualization techniques for massive point clouds. His main focus are research and industrial IT solutions for the management and application of large-scale, highly detailed point clouds.

GeoMonday 2016.3 – A digital map in a gaming environment

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The TSB Technology Foundation Berlin and Münster based con terra GmbH cooperated in a Minecraft project with the goal to compile a map of Berlin-Mitte. By employing appropriate bridge technology, official spatial data can be incorporated effectively into complex new applications.  The interesting aspect of this digital map in a gaming environment is that it has been automatically created by transforming Berlins open data 3D building model (CityGML) and data to a Minecraft dataset. To do this, spatial data experts from con terra simply designed a FME process. FME is a technology that allows data transformation and modification of 350 different data formats, both spatial and non-spatial. The official data is provided by Berlin Partner for Business and Technology and the Senate Department of Urban Development and the Environment in Berlin through the Berlin Open Data Portal.

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Thomas Woge is a consultant and project manager in con terra’s »Spatial ETL Project Services« team. He studied urban planning, geography and holds a diploma degree in cartography of the University of Applied Sciences Berlin. Working for virtualcitySYSTEMS and TerraImaging before, he is experienced in the fields of airborne LiDAR mapping and digital 3D city modeling. At con terra, he is responsible for complex ETL projects, mainly based on FME and Esri technology for both private and public sector.

GeoMonday 2016.3 – Geo-VR

In this 3rd edition of GeoMonday 2016 we will put our entire focus on THE mother of all hype topics in 2016 – Virtual Reality. Beside new and jaw-dropping devices we want also take a look behind the pure gaming experience. Real 3D Geo-data presented with state of the art technology will provide us with an entire new experience how we experience and interact with our surrounding or visualize data. Beside our fantastic line up of speakers, we also plan hands-on sessions. So join us in that journey to the “Second World”.
Please be aware, that this is our this year’s “offsite” session. Join us at the scenic Hasso Plattner Institute in Potsdam.

Get your tickets for the 3th GeoMonday 2016 now!

Date: 26th of September 2016
Time: 6:45 pm
Place: Hasso-Plattner-Institut – Prof.-Dr.-Helmert-Straße 2-3 – 14482 Potsdam – Germany – Room H-E.51/52 in the Main Building

GeoMonday 2016.2 – Impressions

Thank you again to our presenters of the last GeoMonday on Geo-Tracking: Here, Familonet, Tracewave and Nanotron.

If you missed this edition or you would just like to recall some of the interesting thoughts and ideas, please find the videos here:

 

And the presentations here:

 

 

Keep checking this webpage for more to come …

 

GeoMonday 2016.2 – swarm bee location-awareness technology

To support location-awareness independent of satellite navigation nanotron has created the swarm bee family of wireless modules. Modules are available with Chirp or UWB radio technology. All of them are sharing the common swarm API. The swarm product family targets the growing market for autonomous smart items and cuts time to market for location-aware products by 12 months. With swarm bee developers focus on application design. The talk describes the basic swarm bee module configuration and explains use cases and business applications.

Dr. Thomas Foerste, VP Marketing & Sales nanotron Technologies GmbH, Berlin (Germany) joined nanotron in 2008 from LSI. Previously senior sales and marketing positions with LSI, AT&T, Lucent Technologies and Agere Systems. Ph.D. in Semiconductor Devices from Technical University Dresden, Germany.

GeoMonday 2016.2 – A fresh look at indoor location

TraceWave has developed a new technology for indoor location without any infrastructure. Our radio nodes measure distance and direction between them. This works both indoors and outdoors, with only two nodes but also with multiple nodes.  This is a completely new concept, called relative location. If there are more than two nodes, they will work together and create a mesh network. If one or more nodes is fixed and has known coordinates than all nodes can deduce their own coordinates, this is called absolute location. If one or more nodes has GPS coordinates, all nodes can deduce their own GPS coordinates from that, even when they are inside a building. This is called geo-location. So, our technology can provide indoor-GPS functionality. The core of our radio nodes is a low-power 2.4 GHz or 5.8 GHz radio transceiver. Our radio signals are different from WiFi or Bluetooth, because they specifically designed for distance and direction measurement. The radio easily can be implemented as an integrated circuit and will fit in e.g. a watch, bracelet, ID badge or tag. We currently are finalizing our prototype, an FPGA-based software defined radio.

Corné van Puijenbroek is a serial entrepreneur and has 30 years of experience in high-tech wireless development. After working at NXP, Ericsson (DECT) and Lucent/AT&T (WiFi) he was CTO of Adcon in Austria, (ZigBee). In 2005 was co- founder and CTO of GreenPeak, a ZigBee company, acquired in 2016 by Qorvo. Corné also was CTO and VP at several startups, in the area of LTE, solar and low- power wireless. He is (co )author of 13 patents. Corné is co-founder and CEO of TraceWave GmbH.

GeoMonday 2016.2 – Hyper-Accurate Mobile Geolocation Apps

faLocation awareness is definitely one of the killer features of smartphones and it is a driver for innovation for many years now. And still building a high quality location based app is one of the most challenging tasks. This talk shares experiences in how to build a location-based mobile app fulfilling extraordinary demands in accuracy, reliability and power consumption at the same time. It will cover obstacles solved during 3 years of developing Familonet’s next-generation hyper accurate geofencing technology including some specifics of the location APIs of iOS and Android. In addition this talk will give an outlook for use-cases of location services and geofencing in particular.

familonet_portraits_derkevin.com_kevinmcelvaney 7David Nellessen is co-founder and CTO of Familonet, a Hamburg-based start-up which has developed a mobile app for secure communication within families. Born and grown up in Münster, he studied mathematics at Freiburg University, focusing on Quaternionic-Kähler Geometry. At that time, he ran an agency for web development. After graduating with a diploma degree in mathematics and economics, he looked for new business models for product development and, together with Hauke Windmüller and Michael Asshauer, co-founded Familonet, a start-up that now has over a million users worldwide.